The game bug
Our party hosting itch continues to get scratched. After a fall packed with events, we promised ourselves some time to relax. Instead, we found ourselves vacuuming and cleaning up in preparation for a New Year’s Day congregation: the Incredible Day of Games.
It was only too obvious—what else to do on a cool, relaxing January 1st other than come together to play board games and drink cocoa? The idea was to assemble a combination of of my three favorite things: game-playing, food-making, and friends-hanging-out-with. Much to my elation, most invitees were equally enticed by the proposition, making the IDOG a raging success.
There’s little that quickens my heartrate faster than the prospect of game-based competition. This much is obvious to anyone who knows me. The idea of spending 10 straight hours consumed in game-play was practically orgasmic. Sorry, geekgasmic. My fear was that none of my friends would feel the same. Most of my friends are geeks of a similar order, though often more specialized in their obsessions. Would the prospect of an all-day game-a-thon be as up their alley as mine?
Turns out it was. I think the key is the timing and the rarity of the event. This isn’t something we could do every month, or even every other month. I’m thinking at most twice a year. Which is fine by me. We can fill in the other weeks with smaller, shorter gatherings.
For those interested, the following is a list of the games that were played, some at the same time as others, and the list of winners for each game:
- Best Seller (No winners. Or rather, no losers)
- Boggle (me)
- Carcassone (Ross, Bob/Luke, Bob)
- HeroClix (Bob, Jeremy)
- Settlers of Catan (Ross)
- Ticket to Ride (Stacey, Lucas, Luke)
More photos of the evening—including our pizza-making adventures—can be found on Luke’s flicker photostream.

It appears that of our friends, Bob is the most victorious, but Ross is more consistantly victorious. Ross played only two games, and won them both. He is the John Cazale of our game-playing gang.